There are many popular open source tweening engines in the Flash community today. Numbered among these are Tweener, TweenLite/Tweenmax, Tweensy, and GTween. This is a short look at the capabilities of newcomer to the scene: BetweenAS3. Betw...More
There are many popular open source tweening engines in the Flash community today. Numbered among these are Tweener, TweenLite/Tweenmax, Tweensy, and GTween. This is a short look at the capabilities of newcomer to the scene: BetweenAS3. BetweenAS3 is the tweening engine brainchild of Yoshihiro (yossy) Shindo and is available as part of the Spark project (i.e. it is brought to us by one of the same group that brought the world the FLARToolkit for Augmented Reality in Flash and countless other goodies).
Often, when I'm writing Pixel Bender content targeted for Flash Player, the original toolkit leaves something to be desired. Luckily, Joa Ebert created his PBDT
www.derschmale.com/2009/07/06/render-bender-v01-optimizi<br/>ng-my-flashpixel-bender-workflow/
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swffit (formerly know as FitFlash) is a smart script that resizes your flash automatically if your browser window size is smaller or greater than your flash minimum desired size keeping it accessible independent of screen resolution.
How tile engines simplify the game design process and how to apply them to different game types. We found this awesome author thanks to FlashGameLicense.com,
active.tutsplus.com/tutorials/games/applications-for-til<br/>e-engines-in-flash-game-design/
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